The game does very little to differentiate itself from the games that have gone before, too. One’s thumb must train itself to account or this, and while eventually players can learn to aim decently, the instantly helpful controls of an FPS like N.O.V.A are nowhere to be seen.
Rather than turn around smoothly, there is a strange wild swing that the camera does that feels sluggish at first, then everso slightly too speedy. However, the game’s rather unwieldy controls lets the game down. FPS titles can work surprisingly well on the iPhone and shooting zombies while on the bus is always nice. The game is, as you’d expect, as cool as ever in conceptual terms. Oh, and you can buy new maps, because Activision. There are also perks which can be equipped for special abilities, and a co-op mode where players have the ability to revive each other. Pick ups will randomly spawn throughout the game, conferingupon the player special bonuses such as instant kills, multipliers, or nukes that eradicate all zombies on the map. A wave based title that sees a shelter under siege by WWII zombies, players have to fend off the undead forces by barricading windows, earning points to unlock new weapons or areas and, of course, shooting decomposing Japanese soldiers in their decomposing Japanese faces. Zombies II plays very much like the last game and, indeed, very much like the original World at War spin-off. What a title.Ĭall of Duty: World at War: Zombies II (iPhone)ĭeveloper: Treyarch, Ideaworks Game Studio
Sit back and enjoy our review for Call of Duty: World at War: Zombies II. There is seemingly nothing that can’t be exploited. Having moved to the iPhone, World at War: Zombies proved to be rather successful for Activision, so much so that it spawned a sequel. Where there’s a profit, there’s a way, and that’s why Call of Duty: World at War: Zombies is now a series, almost two years removed from World at War’s release.
It boggles the mind that a throwaway minigame could be turned into a full blown franchise, but that’s Activision for you.